My duskull has a habit of trying to scare me and my other Pokémon. Well recently I got a baby wooper and duskull scared her and it made her cry. Duskull has been too upset to scare anyone or get near wooper at all. Is there any way I can make my duskull feel better?

Well, presumably, your duskull understands that its habit of scaring people and pokémon will need to change, which means it may be easier to work with at this point. Thus, your first step is really to train your duskull proper ways to interact with others. Explain to it that approaching others from the front, fully visible, may help reduce its likelihood of accidentally startling or scaring someone. Have it practice, and reward it every time it approaches you without scaring you so it can understand the right and wrong way to approach someone else.

At the same time, check your baby wooper and work with it to introduce it to your other pokémon. Allow it to get comfortable being around others so that when you reintroduce it to your duskull, it will be a bit more used to interacting with other pokémon.

Then, set up an introduction. Provide your pokémon with a safe, comfortable place with toys and distractions. Get your wooper settled in, then bring your duskull over. Reassure your duskull every step of the way, but have both it and your wooper take things slowly, so to speak. If at any point, they seem uncomfortable with each other, immediately withdraw one or both of them, then try again at a later date.

In other words, the easiest solution to making your duskull feel better is to work with it and to prepare it for a gradual reintroduction to your new family member. If your duskull goes into the interaction understanding how to avoid scaring others and if the reintroduction is slow and comfortable for everyone, then your pokémon should have no trouble becoming friends.

Best of luck, anonymous!

What kind of toys are suitable for two baby woopers to play with together?

It’s important to remember that wooper don’t have arms, which sounds like stating the obvious, but it’s very easy to forget how, specifically, all wooper interact with objects given to them.

That is to say, don’t give your baby wooper anything that can fit in their mouths. They will very likely try to eat them. Yet at the same time, it’s also fine to give them things they can grip with their jaws—just … nothing that they can swallow.

On that note, two wooper may enjoy a length of rope to tug between themselves. There are thick, braided cords sold as arcanine toys at practically every pokémart; these will do just fine for wooper, as they tend to be just large enough for them to grip.

Alternatively, provide them with larger floating toys, such as inflated beach balls, inner tubes, or pool noodles. Wooper will often push these about their ponds or to each other, and even just one pool noodle will provide endless hours of fun for them. Just be sure that your wooper don’t attempt to bite off chunks as they get older. Most will understand that their toys are not for eating as they age, but keep an eye out if one or both of your wooper turn out to have voracious appetites.

Finally, in their habitats, it’s worth constructing small hiding spots or play equipment such as artificial caves, and be sure to install a few (edible) plants at the bottom of their pools. Sometimes, wooper prefer to entertain themselves by swimming about their ponds, and the more interesting you make their habitat itself, the more interesting it will be for your wooper.

Wooper and Quagsire

Wooper
The Water Fish Pokémon
Type: Water/Ground
Official Registration #: 194
Entry: This amphibious pokémon typically lives in the cold, freshwater ponds and rivers of Johto. However, at night and when the weather grows cooler, it leaves these sources to search for food on land. When not in water, wooper coats itself with a thin, poisonous film of slime, which functions as both a means of keeping its body moist and a self-defense mechanism. Even the slightest touch can send shooting pains throughout a human’s body, and prolonged or excessive exposure can lead to paralysis and nerve damage. Unfortunately for trainers and the variety of researcher who can gain the love and friendship of a pokémon almost instantly, wooper is also infamous for its high level of affection and its tendency to leap at a human being and lovingly rub its face into its target’s.

Quagsire
The Water Fish Pokémon
Type: Water/Ground
Official Registration #: 195
Entry: The evolved form of wooper, by battle experience. This carefree pokémon often floats along the surface of shallow, freshwater swamps, lakes, and rivers with its mouth open, and in this manner, it conserves energy and survives off of only whatever swims into its mouth. Because it expends so little energy in navigating its environment, it has a tendency to bump into obstacles and let them repel it back towards the center of its home. This includes boat hulls, which often resulted in injury for the quagsire as it came in contact with the boat’s propeller. Consequently, campaigns were launched throughout the 80s and 90s to save the quagsire, which in turn meant an extreme amount of human effort had been expended for the sake of both awareness of the quagsire’s plight, as well as the preservation of both the quagsire and its habitat. As of late, such campaigns are much quieter than they had been decades ago, partly because it was determined that the quagsire’s carefree and oblivious nature often got itself injured regardless of the presence of boat propellers in its waters and partly because it was also determined that just about the only activity quagsire spent an extraordinary amount of energy on was mating—which it did far more than any other pokémon in existence. (Putting it another way, the lakes of southern Johto aren’t murky because of mud or pollution…)